Friday, June 11, 2010
Moved to tumblr!
Blogger is to Google what Flickr was to Yahoo! - once they bought it, they just sat on it and didn't improve it at all. The recent addition of "Template Designer" as a beta feature is just way too far behind the curve.
I've redirected my willhains.com domain to tumblr, but this blog will stay available at http://willhains.blogspot.com/ indefinitely, unless Google shuts it down.
I did manage to use an awesome tool to import all my posts from Blogger to tumblr, but unfortunately comments cannot be imported. After this post, all my new posts will go to tumblr.
I also used this as an opportunity to install a new theme (holy crap the themes over at tumblr are beautiful!!) and get some sexy HTML5 typography going. I'm really pleased with how it looks now.
Marco.org (Instapaper) on iPhone multitasking and background updating
Marco:
The addition of one more multitasking service would solve this issue for a lot of application types: a periodic network request. Here’s how I would do it:
- The application gives the system an NSURLRequest and an ideal refresh interval, such as every 30 minutes, every few hours, or every day.
- iOS executes that request, whenever it deems that it should, and saves the response to a local file.
- Next time the application launches, iOS hands it an NSData of the most recent response.
A tidy idea.
Maybe one of the reasons Apple didn’t include this is the privacy concern that it might be possible for a developer to geolocate a user and track their movements by examining the source route of their http requests. That would be difficult for Apple's app "curation" process to catch, since the offending code would be running on a remote server.
Sunday, May 30, 2010
Apple to announce iPad nano?
Apple may be developing a new member of the iPad family, to be dubbed the "iPad nano", which may be available in stores as soon as November, say analysts.
The tiny device, measuring less than half the height and one-third the width of the 1st-generation iPad, which had its international debut on Friday, will feature a 320x240 capacitive touch display, and many of the same features as its big brother.
"It's going to be a big hit. Imagine an iPad that you can carry right in your shirt pocket!" said a source familiar with the matter. "The new form factor will introduce a whole new paradigm shift, and yet another gold rush for developers."
The price point at launch is unknown at this point, but some say it will debut at around $199.
Saturday, May 29, 2010
Irrepressible, Art
After only 1 day playing with my iPad, it's clear that the "beautiful" apps own this space. I'm sure we will see the same deluge of fart apps and just plain ugly apps that we have on the iPhone, but on iPad, the really gorgeous UIs stand out more than they do on iPhone. And with the higher price tags that for now seem to be the norm, users will expect more and demand better.
But "beauty" is not a requirement to publish apps on iPad, it's an impulse—an irresistible urge. To me at least, it seems that if you give some people a canvas, they cannot help themselves but create art.
Take TV advertising as an example. The job is simply to tell people about your product, and how they can get it, within the time constraints imposed by the platform. But many ads on TV stand up on their own (without the product) as beautiful art. It's a similar story for printed ads, buildings, built-in computer alert sounds, business cards—basically any human activity where discretion is allowed. People are addicted to their own creativity, and everybody benefits.
I wrote before that Apple gave iPhone OS developers a forced lesson in UI minimalism. And now there is no excuse for getting it wrong on iPad. There are oodles of pixels to work with, plenty of grunt to push them with, and a big reservoir of power in its twin batteries. To help even more, the typical iPad usage session is many multiples of the iPhone. You have the full attention of a comfortably seated, wide-eyed audience.
Better give them art.
- posted from my iPad
Saturday, May 22, 2010
Craig Venter unveils "synthetic life"
We can create a new species of life by artificially synthesising DNA, but we still can't fly to work by rocket pack?
What's that about?
Sunday, May 16, 2010
Sennheiser Bluetooth Headset for iPhone
I just took delivery of my new Sennheiser MM100 Bluetooth headset. It cost ¥19,800 from the Apple Online Store. Sennheiser are a very well-respected professional audio device company, and the comments on the online store were very positive. So after some ums and ahs I clicked Buy.
They seem to work as advertised, and I had no problems pairing them to both my iPhone and my iMac. The sound quality seems to be excellent, although I usually try to reserve judgement on the sound until I've used them for a week or so.
I can't comment on battery life yet, but according to the manual they will handle 7.5h of continuous audio, 9h call time, and 220h (about 9 days) of standby time. Not bad!
I think the thing I am most impressed by is how comfortable they and light they are. I was expecting it to be awkward to put them on, but they're a lot easier to wear than other wrap-around headsets I've tried. I jumped around a bit and they didn't fall down or even move. The over-ear plastic part starts to irritate the top of my ears a little bit, so I'll try some different angles and see if it improves. I don't seem to have any problems wearing them with glasses, either, which is a relief.
I'm not really used to wearing large headphones (I have always bought earbuds until now, but I haven't found any good Bluetooth earbuds yet), so to me it looked kind of weird in the mirror. We'll see if it gets funny looks on the street...
One more thing I noticed is that the blue indicator LED on the right side reflects on the inside of my glasses, so I can see a little blue flashing light in the right periphery of my vision. Ironically, this has actually helped with the setup, as I didn't need to take them off to check what the indicator LED is doing! I wonder if this would be distracting enough to be dangerous. It's probably only noticeable in a dark room, so hopefully it won't cause me to crash my bike!
Anyway, just a first look for now. Not ready to give my recommendation yet, but so far it seems pretty good.
Update 1: The next/previous buttons don't work with iPhone, so there's no way to skip forward or back via the headset. Not a huge deal, but disappointing given that iPhone does support this with other headphones.
Update 2: I've been using the MM100 in anger for more than a week now, and it's still on its first charge! The battery life is incredible.
Also, after listening to Björk's Homogenic and others, I am completely satisfied in the sound quality. This is by far the best bass I've heard on casual earphones, which is pretty amazing considering how light they are. The high end is bright and sharp, and the mid tones are warm and have nice depth. The only problem is that since the earpieces are not sealed at all (as I'm used to with earbuds) sound from outside is clearly audible, so in noisy settings you don't get to actually enjoy the full depth of sound they provide.
I find that maximum volume is not very loud (a European thing?) and I tend to use them at this level or just below.
Given the beautiful sound quality for music, the crappy sound quality for phone calls is inexplicable, and inexcusable. First, ring tones are so overdriven and distorted that they all sound like they're being played with a bad electric guitar. Second, the sound of the other person seems to drop in & out, kind of like using a speakerphone. I haven't tried being on the other end of the call to see what I sound like yet.
As for the wear, I still find it can irritate the tops of my ears after long usage, although I usually don't notice it until I take them off. Otherwise, they are extremely light and comfortable to wear. They do look a bit funny though. One guy commented that I look like the flight controller on the Death Star.
I find the controls work fine and are not intrusive. The volume is controllable from both the headset and the iPhone, so you can reach for whichever is convenient at the time. The lack of next/previous is a disappointment, but so far hasn't produced more than one "aargh!" moment, thanks to the iPhone's lock screen home-button-double-click iPod controls.
Saturday, May 15, 2010
Kernest Fonts, Mars Edit
Decided the old look of my blog was getting tired, and there are so many beautifully designed blogs out there. I am very attracted by the elegance of tumblr, but there's no way to completely migrate my entire blog (including comments) from Blogger to tumblr, so instead I opted for redesigning the look on Blogger.
I did some poking around and came across Blogger's new (beta) Template Designer, which not only has some more modern themes to start with, but a lot more control over the layout and colours. Settled on this look for now, but very easy to change later.
But I was still unsatisfied with the look of the text — too mundane. I immediately fell in love with the text on Valhalla Island. I did some investigation and finally figured out how to get this awesome Droid font embedded into my Blogger page. There are several ways to do it, but I found this useful article explaining how to do it using the Kernest service.
Inspired by Daring Fireball, I downloaded Mars Edit, a desktop editor for composing and publishing to a blog. I've used it for the last 3 posts and have to say that while it isn't perfect, it does solve nearly all of the problems of the web-based Blogger editor. I'm looking forward to future updates.
Sunday, May 09, 2010
My iPhoto Workflow
As mentioned previously, I've just switched back to iPhoto after a few months using Aperture 3. One of the reasons for doing this was that I found the workflow in iPhoto to be as good as, if not better than, the most-recommended workflow in Aperture.
I promised to explain my workflow in iPhoto, so here it is. I hope someone finds this useful.
Step 1: Import
iPhoto's import process is pretty smooth, so this step doesn't need much comment. When you plug in your memory card it jumps to the import screen right away and starts bringing up previews of the contents of the card.
I usually don't bother to type the event name at import time, as there are often multiple events on my card, but I always choose Autosplit events after importing and Hide photos already imported. My events settings are shown below, with Autosplit set to Eight-hour gaps. I find this is a good middle-ground setting to use, but this is really a personal preference and doesn't really affect the workflow much.
I always use the Import All... button to get everything off the card quickly. You don't want to mess around with picking out images while they are still on the card. Just get them onto your hard disk and have iPhoto wipe the card when prompted. (Note: if you are really paranoid, you can kick off a Time Machine backup when iPhoto shows the Delete photos from your card? prompt.)
Step 2: Event Merging & Splitting
The first thing I do once I have the images in iPhoto is clean up the boundaries between events. Usually, with the 8-hour gap setting above, iPhoto gets it mostly right, but depending on the shoot it might split them up too finely or clump multiple things together. If the photos are from a multiple-day trip somewhere, I prefer not to put them all together into a single event, but rather have each event in iPhoto represent an activity or episode of the trip. (Note: one advantage Aperture has here is the ability to group events into folders. In iPhoto you just have to rely on the chronological proximity of the events to keep them together. However, I don't find this to be a problem at all.)
The best way to do this is on the Last Import view that is shown automatically after importing. Make sure you have event titles displayed (View > Event Titles). Just use drag-and-drop to merge events, and the Split button at the bottom of the screen to split them. Give the events titles – preferably the title you would use to publish a Set to Flickr.
The rest of the workflow is per-event, which is useful for breaking the work of processing images into manageable chunks.
Step 3: First Pass - Picks and Garbage
This step is equivalent to the "stack sorting" and "rejection" steps of the Aperture workflow, rolled into one.
I select the first image in the event, and hit the Space bar to blow it up to fill the iPhoto window. Then, I simply use the Left/Right arrow keys to quickly flick through the images, and the Delete key to "reject" unwanted ones.
This works great for "stack sorting", because it is very easy to find a sequence of shots that are very similar (e.g. where I have been trigger happy with the high-speed shutter on my 50D). I love being able to quickly flick back and forth between shots in-place to decide which is better. I find that comparing images side-by-side makes this harder, but by flicking between shots in full-screen lets me keep my eyes on the focus point, or notice subtle differences.
The reason I delete the non-picks is because I never want to see them again. If I make a mistake, I can easily fish them out of Trash. Better yet, when I finish processing a session I can empty the Trash and recover tons of disk space.
Apart from non-picks, I also use this step to get rid of "rejects", i.e. photographic failures like closed eyes, unrecoverably wrong exposures, out-of-focus shots, and accidental shots.
The key with this step is ruthless efficiency. I want to cut down the number of images as early as possible, so I try to rip through them quickly and just delete as much as I can stomach.
iPhoto just wraps around when it gets to the end of the event, so keep an eye out for that to avoid going through them all again. You can always hit the Space bar to quickly go back to thumbnail view to check where you are.
Step 4: Second Pass - Name Faces
The Faces feature in iPhoto '09 is pretty good but not 100% automatic, so you need to actually confirm the faces it finds. Trying to do this retrospectively over an entire photo library is extremely painful, and the lack of a "show me all the unnamed faces" feature makes it even worse. So I like to get this done on a per-event basis as I add them to my library.
In thumbnail view, select all images with Cmd-A and choose Detect Missing Faces from the right-click popup menu. Watch the little spinning arrows next to the Faces folder, and when it stops, click the Name button at the bottom to go into face naming mode.
I like to use the keyboard as much as possible here. You can press Tab to move through all the faces found in each photo, and type or accept iPhoto's guesses with Enter. Unfortunately I haven't found a keyboard way to remove faces iPhoto has detected; you have to use the mouse for those. And of course you need the mouse to use Add Missing Face.
Step 5: Third Pass - Editing and Losers
At this point, I have weeded out all the photos that will never make the final cut, and iPhoto now knows where all the faces are (which is important, as we'll see). Now we are down to serious photography, so it's time to go full-screen (Cmd-Opt-F) and make use of that nice big shiny Mac monitor. (It might be a good idea to lower the ambient light in the room to minimise reflections on that nice big shiny Mac monitor, too...) At full-screen, this is the biggest the photos are ever likely to be displayed, so if they look good here, they'll probably look good everywhere.
The objective of this step is to make photographic adjustments, and decide the final cut. iPhoto's full-screen mode is its edit mode. I look at each image, make adjustments if needed using the editing tools, and decide if it's a winner or a loser. If it's a loser, I use Cmd-L to flag it as "hidden", which removes it from view and goes to the next image. (Note: if iPhoto doesn't move to the next image when you hit Cmd-L, you probably have it set to display hidden photos. Use Cmd-Shift-H to turn this off.)
A few tips for making adjustments:
- If you shoot in RAW (you should if you can), you can recover a tiny bit of detail from washed-out areas by holding Option when using the Adjustments window. The Exposure slider changes to a Recovery slider.
- The magic wand Enhance button is pretty damn good considering the difficulty of its job. I often use it as my only edit, or at least as an excellent starting point. It is particularly good at finding the correct white balance.
- Having all the faces identified is a big help for editing, since photos containing faces automatically have the Avoid saturating the skin tones option checked.
- Cropping is often a great edit. iPhoto's cropping tool includes the 3x3 grid so you can find those "rule-of-thirds" sweet spots. But don't crop too much, because obviously this will reduce the resolution of your image.
I try not to make too many edits, because it reduces overall image quality (no matter what tool you use), and as a general philosophy I think it's better to try to get good shots to begin with. If I find a photo is still not satisfactory after 3 or 4 edits, I usually give up on it and mark it as a loser.
Update: As pointed out in Larry's comment below, it is important to note that editing doesn't affect the quality of the original image at all. You can always revert to the original if you mess up. The point I was trying to make here is that trying to squeeze too much out of a photo with edits can impact the output image quality.
Step 6: Pick of the Shoot
By this time, I usually have a favourite shot in the event, or at least a couple of candidates. I go back to thumbnail view, maybe preview them with Space if I need, and choose my overall best shot. I make it the "key photo" of the event by right-clicking and choosing Make Key Photo.
The nice thing about this is it means my Events view is automatically a single view of just my best shots.
Step 7: Places
I don't usually bother to get my places down to exact coordinates, so at this point I finish off the event by going back to the Events view and clicking the little "i" icon in the corner of the event tile to set a location for the entire event. This will apply to all the photos inside.
Step 8: Publish & Share
As I've noted before, it's important to get your photos polished and put them out there as soon as possible after the shoot. Personal photos are like fruit; they are much better fresh.
Since iPhoto has built-in ability to share on MobileMe, Facebook and Flickr, and it can even keep the online albums up-to-date automatically, I tend to just publish to all three. In a way, it's like having three online backups of all my photos in addition to my Time Machine – that's pretty safe!
I also like to create & purchase photo books from Apple if I want to keep the photos out on my coffee table for visitors, or send a copy as a gift to people who were on the trip with me. This is especially suited to non-technical family members.
You could even make a slideshow and export it as a movie for iPhone, MobileMe, YouTube, or a DVD. Whatever it takes to get the photos out into the world where they will actually be seen. After all, that's the point isn't it?
OK that's it! Repeat steps 3 to 8 for each event.
Ratings
Although iPhoto has the same 5-star rating system as Aperture, I find I don't really need them. The rating system most Aperture users recommend maps to my iPhoto workflow as follows.
- × (rejected; something photographically wrong) = Trash
- Non-pick of stack = Trash
- ★ (technically OK) = Hidden
- ★★ (might be OK with processing) = Hidden
- ★★★ (Flickr-worthy) = Not hidden
- ★★★★ (pick of the shoot) = Key Photo of event
- ★★★★★ (one of all-time best) = "Best Shots" album
I have an album set up called "Best Shots", where I put my all-time best pictures. I don't use Albums for anything but this, as I find Events have pretty much replaced them functionally.
So there you have it – that's my iPhoto workflow. I hope you find this helpful. Let me know what you think in the comments.
Friday, May 07, 2010
Going Back to iPhoto... Sorry Aperture
I wanted to love Aperture 3. I really tried to love it. But after giving it a very decent chance, I have to say it hasn't floated my boat. That is to say, it hasn't offered a significant value proposition over iPhoto – certainly not ~$200 worth.
Aperture 3 was basically a catch-up to iPhoto '09. It improves slightly on the Faces and Places features that iPhoto '09 introduced, but the improvements are small UI changes which would be – and probably will be – easily adopted in iPhoto '10 when it comes out. But I can't shake the feeling that this is lipstick on the pig. Aperture 3 looks gorgeous, like a true Apple UI. But it can't match the intuitiveness and minimalism of iPhoto '09.
Maybe I'm missing something important, but the main advantages Aperture 3 offers over iPhoto '09 seem to boil down to the following:
- Stacks
- Editing
- Workflow
- Um....
Stacks
This is a nice workflow feature for the first pass over a shoot when you get home. It is especially useful if, like me, you like to set the camera to rapid-fire and hold down the shutter button.
But unfortunately the UI for stacks is very finicky, and the end result is I have huge numbers of photos on my hard drive that I don't and will never want.
The equivalent in iPhoto is really simple. All I do is use the space bar to preview the image at maximum size, and use the left & right arrow keys to compare them, and just delete the non-pick-worthy ones. They go to iPhoto's Trash folder, so if I make a mistake I can easily undo with a simple Cmd-Z.
Editing
Without a doubt, Aperture 3 is a fantastic photo editing tool. The sheer number of adjustments and controls available is incredible, and the UI for applying them is genius. I love the way they can be added and removed, previewed, brushed in & out and feathered, the edge-awareness, batch editing, etc. Just brilliant.
But in reality, when I come home from an overseas trip with 2,000+ images to process, I can't realistically spend a lot of time fiddling and tweaking the photos. Usually, if it's not a good shot straight off the camera, it goes in the bin. I also find that the quality of photos generally declines as you play with them. The bottom line is: If it's a bad photo to begin with, no amount of editing will make it a good photo.
But for what it costs (nothing), iPhoto is no slouch at editing either. If you have a good photo to begin with, iPhoto gets the job done extremely well.
One often-cited advantage of Aperture 3's editing is that it is non-destructive, i.e. the original "master" photo stays as-is, and all the edits are stored as tiny metadata and applied dynamically every time you view or export the image. This is certainly elegant, but the argument that it saves disk space is ridiculous when you consider that behind every stack there are photos you will never use, and behind the default "Unrated or better" view are hundreds of "Rejected" photos you never even see, all stored on your hard disk. The benefit of iPhoto's approach is that it's very fast to view and export.
Given that I went and paid for the damn thing, I'll keep Aperture 3 around for the occasional special editing task.
Workflow
I don't really see a workflow emerging from Aperture 3 - it is just a tool; you still need to come up with your own workflow that uses it. I had a pretty smooth workflow in iPhoto (perhaps the subject of another post) which worked just fine – in fact it was as good if not better than the most commonly recommended workflow in Aperture.
But the most infuriating things about Aperture's workflow are the beginning and the end.
The import process in Aperture is intensely unsatisfactory. In iPhoto, you plug in your card or camera, and it immediately recognises it and displays the import screen. In Aperture, there are a lot more clicks.
After the import, iPhoto asks you if you want to delete the photos from the card. So does Aperture, but for some reason it asks you twice, and then it doesn't even seem to work – every time the card is ejected before it is wiped clean.
In iPhoto, once you've done an import, you're done. For some reason, Aperture spends ages "Importing" the photos after you've pulled them off the card. And while this is happening, the performance of the application – no, the whole computer – suffers noticeably.
But much worse than import in Aperture is how you actually use the photos for something useful after processing them. Aperture 3 inherited the Flickr, Facebook and MobileMe support from iPhoto '09, and it's basically the same, but iPhoto remembers what you've uploaded and you can easily control the online albums from right within iPhoto.
iPhoto has a very fast file export as well, probably due to the pre-rendered edited copies of each photo that it has; but Aperture seems to take forever to export images.
The most annoying thing of all is the integration with the rest of the Apple universe. iPhone (and presumably iPad) syncing is fantastic with iPhoto, but pretty much sucks balls with Aperture. All other applications on the Mac know how to get photos from iPhoto, but not Aperture. Even the Mac screensaver doesn't seem to know how to use the filters in Aperture.
Um....
I'm sure there are a lot of other features in Aperture that I've overlooked and/or not discovered in my 3 months of usage. But if those features are so great, why were they not discoverable? I watched every inspiring introduction video on Apple's website...
Maybe Apple isn't Good at Pro?
I can see how Aperture might have made sense before iLife '09, especially for those who have truly huge libraries and needed a way to organise them, but with the tiny amount of effort it takes to use Faces and (to a lesser extent) Places in iPhoto, there really is no rational reason I can think of to do any manual organising anymore.
I had a similar, if not more extreme, reaction to Final Cut Express vs. iMovie. I'm starting to think that while Apple excels at casual, consumer-level software design, they are not so good at the professional stuff. In the case of Final Cut, it was patently obvious that there is a backward compatibility problem: (Probably) thousands of professionals make their living with Final Cut, so Apple can't afford to mess up their workflows by changing the UI, even if it is a huge improvement. Perhaps the same is true for Aperture.
iLife apps don't have that problem, so both iPhoto and iMovie got major changes in '08 and '09, and are now much, much better as a result.
And now we are seeing some seriously functional stuff on iPad... I am getting the impression that Apple's special talent is to provide all the functionality in a simple, intuitive, discoverably deep UI experience, which can and should render obsolete the need for "Pro" applications.
Saturday, February 06, 2010
Why Most iPad Reactions are Missing the Point(s)
I've let the concept of the iPad marinate in my head for 10 days, and let the waves of reactions flow over me.
As always, the volume and strength of arguments about several aspects of the iPad are completely out of proportion to the actual number of people that agree and disagree with them, so reading the what must be hundreds of thousands of media articles, blog posts, tweets and YouTube videos about iPad is not going to give a faithful picture of how it will fare in the wild. It's a safe bet that Apple will wield its formidable marketing muscle to ensure the iPad's commercial success. That's a given. Since Mac OS X, there hasn't been a single Apple product I can think of that didn't. Even Mobile Me has done better than .Mac ever did, despite being an utter cock-up.
A few articles that surfaced over the last 10 days have, amid the noise, brought a sharp clarity to the true vision behind the iPad, and even placed the iPhone and iPod into a much, much larger picture. I now believe that almost all reactions (both positive and negative) have missed the point.
iEverything
iPhone and iPad are just beginning to fulfil a very very old dream of a device that can morph into any device and be the perfect design for every task. The soft keyboard, the big touch screen, the lack of physical controls - all point to a singular philosophy: the hardware should get out of the way and let the software do its magic.
Every aspect of the hardware design of iPhone, iPad, and even iMac, reflects this philosophy. There is nothing to distract from the software. In fact, the software replaces the hardware wherever possible. Of course software needs hardware to exist, but iHardware is all about supporting the software, and nothing else.
Taking this philosophy to its logical conclusion, the iPhone and iPad will eventually evolve to have no recognisable physical controls at all, and when they run an app, they will look and feel exactly like the physical device normally used for that task. The hardware will vanish into the background as the software defines everything about the user experience.
Another implication of this philosophy is no background apps. Other than a few special cases, I really don't see the point of background apps. Most of the best iPhone apps I use are designed to remember what you were doing when you last quit, so when you bring them back up, there is no functional difference to having them running in the background. In light of the above philosophy, background apps would be a huge mistake. The whole idea is to make the device transform into something else - the device becomes anything, but not everything all at once.
iCloud
Apple is making titanic investments in online services. The iTunes Store and App Store have shown what it takes to perfect the micro-payments business. It's all about the user experience - again, it's all about software. I've never liked web apps. While Google is stretching the envelope further than anyone thought possible, the problem is that it's a stretch. Apple has shown that limiting business to web-based user experience is a waste of the true potential of the Internet. By building native apps that deliver a thoroughly pleasant interface on the front end, while using the Internet and huge farms of raw horsepower on the back end, they create the perfect user experience. The problem with web apps is that the client is too thin.
iPhone apps have shown that there is a happy medium between fat desktop client software and paper-thin web client software. You don't need more power than a mobile ARM processor to deliver a smooth user interface on a small screen, and when you couple that to a powerful online back-end you effectively have an iceberg, with the app as the tip.
The main limitation faced by iPhone apps is the size of the screen, which iPad addresses directly. The larger screen, with a muscular chunk of silicon to drive it, will make more things feasible on the front-end, but the concept is the same. The genius stroke is that thousands of iPhone app developers have now been through a forced lesson in user interface minimalism. The discipline of designing powerful apps on a small touch screen means that moving to the iPad is a new freedom, rather than a limitation as a 1024x768 screen would have been if there was no iPhone before iPad. But the transition to iceberg apps has already happened.
iType
Prior to the announcement of the iPad, like others, I wondered how text input would be handled on a tablet. This is one area I think Apple still hasn't quite figured out yet. (Nobody has.) The lack of physical buttons is a great freedom for the "magical morphing device" design philosophy, but let's face it - typing on the iPhone is not easy. I expect typing on the iPad will be even harder. I'll have to wait and see.
So one of the functions gushingly touted in the Apple promo videos was how great it is to do email on an iPad. Hmm… It looked great for reading email, but I will be surprised if it's any good for writing email.
Apple has obviously been forced to admit this limitation, because they introduced the keyboard dock right in the debut presentation. But since nobody has any better ideas, the race is on now to come up with a real solution.
iChat
The only real disappointment I have is the lack of a front-facing camera. If Apple had included one they could have had 2 killer apps: YouTube recording & upload, and video iChat/Skype. Coupled with 3G, these would have introduced a new form of communication, which is ultimately the only important thing that computers do. I think this really was a missed opportunity for Apple, and I hope they will introduce this in a future generation of iPad.
iCarry
Given that I won't be able to use the iPad for iChat/Skype with my family in Australia, I'm now wondering if I will ever take the thing out of my house. If not, the WiFi-only version will suffice, as there's no point in having GPS if it's always at home. Normally, I don't carry a bag anywhere, even on my commute, because everything I need is already on my iPhone. So carrying an iPad around by any means would automatically be a hassle. That said, if I ever do take it out somewhere, it will be a lot less useful without connectivity.
iWant
The iPad could have been more, but it would have to be a whole lot less for me to not buy one. One overwhelming trend I have seen in the blogosphere is people bashing the iPad, but saying they still plan to buy one. If that is anything to go by, then Apple is going to sell a lot of iPads. Even people who say they hate it, still can't help but want it!
Sunday, January 31, 2010
iPad vs Kindle
Blogs seem to be heating up already about whether the iPad will kill the Kindle. I just read an article listing 10 reasons iPad will crush Kindle.
Although I agree with the 10 items on the list, I think there are a few things Kindle still has going for it.
(I own neither an iPad nor a Kindle, so the following is based purely on tech specs and a very brief hands-on with a Kindle.)
1. Kindle's screen may not be colour or support video, but it really is amazing. I can see that it would be comfortable to read for hours.
2. Also thanks to its screen, Kindle's battery life dwarfs iPad. And there's no need to worry about turning it off if you get distracted with something else. You just put it down and leave it. Just like a book.
3. Kindle is much thinner and much, much lighter. Many people enjoy reading in bed - can you imagine trying to hold a 730g iPad with one hand while you keep the other arm warm under the covers? Even the big Kindle is only 290g.
4. I agree Apple has dominated the online music buying experience, but Amazon is THE biggest and most international bookstore in the world. The iBookstore is in the U.S. only. Amazon is still the gorilla in this jungle. The iTunes Store filled a vacuum. No such vacuum exists for eBooks. (However, I will admit that Kindle hasn't sold well enough to be considered a done deal.)
5. Touch interface sounds easy, but it's not always. Nobody of any age will have trouble with the Kindle's buttons, but with a touch screen it's so easy to accidentally tap something without meaning to. If you watch the iPad demo carefully, you can see Steve doing this.
Okay, so I've only got 5 reasons to support the Kindle, so maybe iPad will eventually eclipse it. I'm just saying - it won't be as easy as Ben Elowitz and others make it seem, and it won't be overnight. Apple's got some work to do.